X-men Origins: Wolverine (PC)

8 May 2009

The Good: Bloody, brutal action, not that bad for a movie-related game, a few interesting boss battles.

The Bad: Repetitive, nothing innovative, gamepad problems.

The healing factor in X-men Origins: Wolverine make Wolverine nearly unkillable with a very interesting visual effect. As Wolverine damaged, he lose his skin and muscle. Eventually, you will see his organs and skeletal. The healing will reverse this process. But this process is flawed because sometime you will see that Wolverine's health bar is full but you can see his injuries. Anyway, this feature really put a new concept into the healing system (although I don't think it's suitable for other games out there because it's just too mutant-like)


Good varieties of enemies and location will make X-men Origins: Wolverine must more interesting to hack and slash. Boss battles just feel the same over and over

Interesting combos make playing Wolverine feels powerful. You can chain nearly any attack into combos. However, it's nothing spectacular or stylish as Devil May Cry.


X-men Origins: Wolverine is a really good game for a movie translation. The fact that the PC version is the same as the ps3 and x360 versions clearly makes it much more superior than the recent superhero games out there.

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